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Fixed in 4.6.8
Votes
0
Found in
5.1.1p4
Issue ID
712713
Regression
Yes
[IL2CPP] No ahead of time (AOT) code was generated error for Enumerator
To Reproduce:
1. Open the attached project in 5.1 and attach IL2CPPBugs.cs to any gameobject.
2. Deploy to device:
"ExecutionEngineException: Attempting to call method 'EffectTypeEnum[]::System.Collections.Generic.IEnumerable`1.GetEnumerator' for which no ahead of time (AOT) code was generated.
at BattleEffectTypeDO.GetAllTypes () [0x00000] in <filename unknown>:0
at IL2CPPBugs.Start () [0x00000] in <filename unknown>:0
(Filename: currently not available on il2cpp Line: -1)
"
is thrown.
Not reproducible on 5.2.0b3 (7277f6f3686a)
Comments (3)
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shubhamswaraj2021
Aug 18, 2020 16:09
good one <a href="https://www.lyricsauto.com">lyricsauto</a>
___Petr___
May 23, 2016 08:44
ConnectSceneNGUIController.RegimGame is enum
___Petr___
May 23, 2016 08:43
Looks like similiar bug appears in 5.3.4p2. Will try to reproduce and report
ExecutionEngineException: Attempting to call method 'ConnectSceneNGUIController+RegimGame[]::System.Collections.Generic.IEnumerable`1.GetEnumerator' for which no ahead of time (AOT) code was generated.
at System.Collections.Generic.HashSet`1[T]..ctor (IEnumerable`1 collection, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateExceptIterator>c__Iterator4`1[TSource].MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[T].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToArray[TSource] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at OUR_APPS_METHOD (System.Collections.Generic.Dictionary`2 q, Boolean restore, System.String questId) [0x00000] in <filename unknown>:0
...