Search Issue Tracker
Fixed
Votes
0
Found in
Issue ID
1311421
Regression
No
HDRP Screen flashing white when switching camera with Cinemachine
HDRP 7.x up to HDRP 10.2.2. When the volume's override Exposure set to be Automatic and when swtiching camera with Cinemachine, there is a white frame between camera switching.
I have recorded a video to describe the issue. However, when set Exposure to Fixed mode, this issue does not occur.
After searched Unityu forum, I found some answers saying this issue has been fixed here: https://github.com/Unity-Technologies/Graphics/pull/140
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Resolution Note:
Fixed with 10.3.0 package