Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b14
Issue ID
648924
Regression
No
GI data errors are produced when attempting to build the player
GI data errors are produced when attempting to build the player
Steps to reproduce:
1. Open attached project in Windows. Project was previously used in OS X environment.
2. Attempt to build. Errors will be reported:
"Failed to copy '4f/4ff570870ce3e483d97e228685c89ef8.rpc.sse' to 'Temp/StagingArea/Data/4f/4ff570870ce3e483d97e228685c89ef8.rpc.sse'.
UnityEditor.HostView:OnGUI()
...
Error building Player: Couldn't copy player GI data for scene 'Assets/SceneBundle.unity' into data folder 'level0'
"
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Akio Sensei
Dec 23, 2015 08:09
Still same issues on Unity 5.2.3, Unity 5.2.4
Failed to copy 'de/de4b135f3c10edbcc29ab75ef30c5694.rpc.sse' to 'Temp/StagingArea/Data/GI/mainData/de/de4b135f3c10edbcc29ab75ef30c5694.rpc.sse'.
UnityEditor.HostView:OnGUI()
Error building Player: Couldn't copy player GI data for scene 'Assets/_Scene/Main/sb_Crash_Site.unity' into data folder 'mainData'
dentedpixel
Nov 19, 2015 12:32
I am also getting this error in Unity 5.2.2. Clearing the cache and rebuilding light probes has not worked to fix the issue...
KEngelstoft
Oct 30, 2015 09:56
GI data is not shared among users through the Unity cache server. We are looking into the regression.
yoyo
Oct 27, 2015 05:23
Could there be a problem with how GI data is shared among users through the Unity cache server? We get this error on our build machine, but users who build the data locally are apparently able to create standalone builds with Unity 5.2.1. Possibly related to http://issuetracker.unity3d.com/issues/realtime-gi-file-not-found-errors-displayed-when-upgrading-project-to-unity-5-dot-2 ?
yoyo
Oct 27, 2015 02:16
We are able to build with Unity 5.2.0f1, but with Unity 5.2.1 patch releases and Unity 5.2.2 this error has come back.
Error building Player: Couldn't copy player GI data for scene 'Assets/Content/Scenes/Campaign/M07/M07-WorldArt.unity' into data folder 'level0'