Search Issue Tracker
Fixed in 5.3.7
Votes
10
Found in
5.3.2p3
Issue ID
775153
Regression
Yes
[Geomerics][Backport 5.4->5.3] Bake gets stuck if the object is positioned far from the zero point
Repro steps:
1) Open the project and bakeproblem.scene in it
2) Change mymodel object's position to (1000,500,1000)
3) Click Build in the Lighting window
4) Notice the building process hangs on 12/16 Bake Indirect | 1 job
5) Reset position to zero and build again
6) Notice it builds fast
Reproduced in: 5.3.3p1; 5.3.0f4
No repro: 5.4.0b8;5.2.3p3
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
passerbycmc
Mar 27, 2016 15:03
same issue as well, most of my levels are far away from orgin with the worst part being 2000 units away from the z axis orgin due to the use of additive loading used in my game
MorganSandb
Mar 10, 2016 14:06
I ALSO NEEDS THIS FIXED ASAP