Search Issue Tracker
Fixed in 5.0.1
Votes
0
Found in
5.0.0b22
Issue ID
669387
Regression
Yes
force-opengl: editor crashes on trying to enable directx11
-e: see title
-repro:
--start windows editor with -force-opengl
--go to project settings > player
--try enabling directx11
--NOTICE editor crashes
-in 4.6.2 you get a nice warning that your gpu or os might not support directx11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Source Image property gets set to 'None' when using a specific Sprite and Play mode is entered
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
Add comment