Search Issue Tracker
Fixed
Fixed in 4.0.3, 5.1.1
Votes
2
Found in [Package]
4.0.0
4.0.2
5.1.0
Issue ID
REC-1235
Regression
No
FFMPEG Encoder stops working if there is any FPS hiccup
Surfaced by a user in this [forum post|https://forum.unity.com/threads/recorder-ffmpeg-encoder-will-stop-working-if-there-is-any-kind-of-fps-hiccup-rendering-it-dead.1394821/]
Reproduction Steps:
- Set up a movie recorder with an ffmpeg encoder
- Start the recording
- Notice the speed at which the recorder writes frames
- Press pause in the game view for about a second, then play
- Notice that the recorder is now super slow
More debug info can be found on the post
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
Add comment