Search Issue Tracker
Fixed in 5.3.7
Votes
1
Found in
5.3.4p6
Issue ID
803481
Regression
No
Error when instantiating a prefab from an asset bundle that contains scripts references and UnloadUnusedAsset is called
Repro steps:
--------------------------
1) Open project "UnloadMultiplatformTest"
2) Set build target to the one you will test (reproduced with OSX and Android)
3) From the menu bar select Assets -> Build AssetBundles
4) Build and run
5) Check the logs
--- You will see "The file 'none' is corrupted! Remove it and launch unity again!" error
--- User's build became very laggy after this error, not noticeable in the small project.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application
Add comment