Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.0b3
Issue ID
718332
Regression
No
Editor crashes when passing null object to UnityEditor.Undo.DestroyObjectImmediate
Just call UnityEditor.Undo.DestroyObjectImmediate (null); in the Start() method of a script attached to a GameObject and Unity will crash.
Not a regression. Verified reproducible in Unity 5.0, 5.1, 5.2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
This is a duplicate of issue #701370