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Under Consideration for 2022.3.X

Votes

0

Found in

2022.3.22f1

Issue ID

UUM-70473

Regression

No

Editor crashes when attempting to connect the client machine to the host machine

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Reproduction steps:
1. Open the attached “repro-project“ on two machines
2. Open the “Assets/Scene.unity“ scene on both machines
3. In the Hierarchy window of both machines select the “Network Manager“ GameObject
4. In the Inspector window locate the "Unity Transport" component
5. In the Address field of the component, input the IP address of the host machine on both systems
6. On the first machine, enter Play Mode and select the "Start Host" button
7. On the second machine, enter Play Mode and select the "Start Client" button

Expected Result: The client machine connects to the host without issues
Actual Result: The editor crashes when attempting to connect the client to the host

Reproducible with: 2022.3.22f1

Reproduced on: Windows 11 (by reporter)
Not reproducible on: No other environment tested

Notes:
1. CQA could not reproduce the issue

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