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Fixed in 5.4.1

Votes

0

Found in

5.3.5f1

Issue ID

813681

Regression

No

Editor crashes after calling gameobject.setactive(false)

Scripting

-

Reproduction steps:
1. Open project "case813681s.zip"
2. Open "Menu" scene
3. Play scene
4. Wait for the countdown to finish

Result: Editor Crashes

NOTE: Crash occurs after calling players[playerId].SetActive (false); in GameController.cs

Reproduced with: 5.4.0b25, 5.3.5f1 , 5.3.5f1
Scripts dosen't work on 5.2.5p1

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