Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.14.0-preview.18
Issue ID
1275421
Regression
No
[ECS] Static Game Objects' positions are incorrect in the Play mode when the Sub Scene is open
How to reproduce:
1. Open the attached "BugReport.zip" project and "scene" scene
2. In the Hierarchy window, toggle the checkbox to enable the "subscene" editing
3. Enter the Play mode
4. Observe the Game view
Expected result: Game Objects are at the correct Position
Actual result: Static Game Objects don't match the Position and Capsule Game Object's shape is changed to Cube's
Reproducible with: 2020.1.5f1, 2020.2.0b2 (Entities 0.14.0-preview.18)
Could not test with: 2018.4.27f1, 2019.4.10f1 (Entities 0.14.0-preview.18 is not supported)
Notes:
1. Not reproducible if the Sub Scene's editing mode is disabled
2. The view in the Main Camera Game preview window is correct
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom and built-in menu items stop working when a project has lots of menu items
- "Invalid UXML or USS: System.InvalidCastException" and "ArgumentException: invalid path" errors are thrown and UI Documents become unusable when they are saved with invalid attributes
- Audio random container pitch fields can be set beyond their max and min constraints
- [iOS] Crash on "libsystem_kernel.dylib`__pthread_kill" when playing multiple videos
- Raw Image that uses a Material with a custom Shader is invisible in Canvas when "Screen Space - Overlay" is set and the Player is in "Windowed" mode
Resolution Note:
Development on Root Scene Conversion is on hold.