Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.0.0b3
Issue ID
632561
Regression
Yes
Documentation does not show the types of the members
1) What happened
Documentation does not show the types of the members (class, struct, enum)
2) How can we reproduce it using the example you attached
Version 4.1.2 still contains this information:
http://docs.unity3d.com/412/Documentation/ScriptReference/Bounds.html
But it was omitted starting (probably) at 4.2.0:
http://docs.unity3d.com/420/Documentation/ScriptReference/Bounds.html
In the linked example (Bounds), it's impossible to learn whether the member is a class or a struct. Classes are passed by reference in function and method calls, while structs are passed by value. It's important to realize what kind of member is being used.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Add comment