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Fixed in 5.4.0

Votes

1

Found in

5.1.0p1

Issue ID

705210

Regression

No

[MixedMode] Fix shadow leaking into lightmapped fragments that face away from the shadow-casting Mixed mode lights

Global Illumination

-

Dynamic shadows are visible on the geometry facing away from the lights. That happens because geometry is brightly lit by indirect or other baked lights.

It should be pretty straightforward to detect lightmapped & facing-away-from-light fragments to avoid applying realtime shadows.

Comments (1)

  1. swiftfinder

    Mar 05, 2020 20:58

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