Search Issue Tracker
Fixed in 5.3.0
Votes
7
Found in
5.1.2f1
Issue ID
712887
Regression
No
[Deployment Management] Editor log doesn't show assets in resource folders when building
1) Open attached project (not in original submission)
2) Build for any target
3) Look at Editor log where summary of sizes is printed. Total texture size is zero and "ocean_normal" does not appear in summary of used assets, despite being in Resources and available to load.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
phongzh
Aug 31, 2015 01:53
This is a regression from Unity 4