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Won't Fix
Votes
0
Found in
2021.3.38f1
2022.3.29f1
6000.0.2f1
Issue ID
UUM-72221
Regression
No
Default value in the Script is not assigned when applying the UI Toolkit ObjectField
How to reproduce:
1. Open the user-attached project “BugReport”
2. In any scene right-click in the Hierarchy → Create Empty
3. In the Inspector click Add Component → Node
4. Observe the “ContainerType” field on the Component
Expected results: The field is set to an object
Actual results: The field is set to “None”
Reproducible with: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1
Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested
Notes:
-In 2022.3 stream instead of the field set to “None” it throws a NullReferenceException and the field is not shown at all
-In 2021.3 stream it doesn’t show that the Component was added at all but it throws NullReferenceException errors every time you select the GameObject in the Hierarchy
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Resolution Note:
This has been fixed on 6000.f4 when using the new UxmlSerializedData system.
Versions that use UxmlTraits such as those on 2022.3 and lower do not support setting the value of ObjectFields via UXML.