Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.5f1
Issue ID
803723
Regression
Yes
Crashes when "Open Project" between projects of different Unity 5.3.5x versions
Reproduction Steps:
1. Open User's or any other project in Unity 5.3.5f1
2. Close the project
3. Open Any other project in Unity 5.3.5p3
4. Use "Open Project"
5. Select previously opened project [1]
6. Crash should occur
7. Close Unity
Expected behaviour: No crashes when switching between project last opened in different versions.
Reproduced switching between Unity versions: 5.3.5f1 -> 5.3.5p2, 5.3.5f1 -> 5.3.5p3, 5.3.5p2 -> 5.3.5p3
Note: It happens only between 5.3.5 different versions
Did not reproduce on 5.3 or 5.4 versions and switching between 5.3.5 and 5.4.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Preferences Button is replaced with the loading icon whenever a Search Background Task is active
- [Quest] Screen flashes for several seconds when enabling microphone permissions
- Special Values from SurfaceOutput Struct are stripped when using them in the #if UNITY_PASS_FORWARDBASE directive
- Loading icon becomes highlighted when hovered over in the Search Window
- Contents of the Paint Terrain tab are not displayed when outside of the Prefab Edit mode
This is a duplicate of issue #801482