Search Issue Tracker
Duplicate
Votes
7
Found in
5.6.0f3
Issue ID
898476
Regression
No
[Caching] Crash/freeze on trying to load from a bundle a prefab with a GUISkin from a corrupt cache
Steps to reproduce:
1. Open attached project
2. Go to - Assets > AssetBundles > Simulation Mode (uncheck)
3. Go to - Assets > AssetBundles > Build AssetBundles
4. Run the scene "GUISkinTest"
5. Click the button "Load Bundle with GUI Skin" - crash
Expected result: the bundle with GUI skin should be loaded
Actual result: the editor freezes (Gif attached)
Reproduced in: 2017.1.0b1, 5.6.0f3, 5.5.3f1
-
UnityProgJS
May 04, 2017 07:27
Is there an ETA for this? This is a blocker for us as our UI framework is dependant on GUI Skins.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
This is a duplicate of issue #858265