Search Issue Tracker
Fixed in 5.1.2
Votes
0
Found in
5.1.0f3
Issue ID
705471
Regression
No
[Collisions][Vertices] Vertices react as a collider when AddForce is used
1) Open my attached project and launch scene mesh_edge_bug
2) Play it and move the ball with arrows
3) Notice that it is jumping, even though the mesh of ground is flat
4) Notice that it jumps in the places with more vertices(which you can see if clicked on the ID15 object in the hierarchy)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment