Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.2.16
Issue ID
1290107
Regression
Yes
[Collab] Scriptable Render pipeline asset in Graphics is removed when a project is pushed through Collaborate
When any changes are pushed through Collab, Scriptable Render pipeline asset of the project is removed when the changes are pulled by a different user via Collaborate.
1) Create a new project using URP/ HDRP template
2) Window > General > Services
3) Create a project id using any organization > Publish changes
4) Signed in as a different user, open the project via Hub in same Unity version
5) Edit > Graphics > Scriptable Renderer pipeline settings
Actual result: Scriptable Renderer pipeline settings is set to None
Expected result: Scriptable Renderer pipeline asset should be set to URP/ HDRP depending on the template used
Workaround: Select and apply appropriate Renderer pipeline asset by searching in the project
Reproducible in: 2021.1.0a4, 2020.2.0b11, 2020.1.12f1, 2020.1.0a01 with Collaborate version 1.3.9, 1.2.16
Working fine in: 2019.4.12f1 with Collaborate version 1.2.16, 2020.1.10f1 with Collaborate 1.3.9.
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Add comment