Search Issue Tracker
Fixed
Fixed in 2.9.0-pre.6
Votes
0
Found in [Package]
2.8.9
Issue ID
CMCL-1518
Regression
Yes
[Cinemachine] Recenter to Target Heading does not wait as long as specified
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter the Play Mode
4. Rotate the Orbital Transposer camera by moving the mouse
5. Stop moving the mouse
Expected result: The came is recentered to target heading in 10 seconds
Actual result: The camera is recentered to target heading in about 7 seconds
Reproducible with: 2.8.9 (2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9)
Not reproducible with: 2.8.6 (2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9)
Fixed in: 2.9.0-pre.1 (2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9)
Reproducible on: Ubuntu 23.04, Windows 10 Pro 22H2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Resolution Note (fix version 2.9.0-pre.6):
The bug does not reproduce from 2.9.0-pre.1 Cinemachine package version