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Won't Fix

Votes

0

Found in

5.4.0a6

Issue ID

754735

Regression

No

[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor

Speedtree Integration

-

[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor

Steps to reproduce:

1. Open Unity;
2. Open attached project and 'test.unity' scene;
3. Observe the SpeedTree billboard, that has been customized in SpeedTree Editor (randomizing trunk feature);.

Actual result:
Billboard is cut (see attached actual.png screenshot).

Expected result:
Billboard should be displayed fully without being cut (like in other LOD levels for the .spm model in the Project).

Notes:
- Reproduces on OSX (10.11.1 checked);
- Reproduces on 5.4,0a6, 5.4.0a5, 5.3.1f1 and 5.3.0f4.

  1. Resolution Note:

    After updating SpeedTree asset using SpeedTree editor, texcoords for billboard sampling haven't been updated. This is an issue with SpeedTree Editor, not Unity.

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