Search Issue Tracker
Duplicate
Votes
0
Found in
5.0.0b4
Issue ID
632654
Regression
Yes
Auto Off-mesh links are not generated correctly on terrains
To Reproduce:
1. Open 'scene1' from the project in 'repro.zip'.
2. Bake navmesh on the Terrain present in scene.
3. Notice the off-mesh links, they are only present on a small part of the terain and most of them start and/or end in semi-random places (like in the screenshot attached to the report).
Generates fine with the same settings on b3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
Add comment