Search Issue Tracker
Fixed in 5.1.3
Votes
6
Found in
5.0.0p2
Issue ID
683134
Regression
No
[AssetBundles] Bundle with packed textures includes source textures in addition to the atlased version
Steps to reproduce this issue:
1. Open the attached project
2. There are 4 textures that are packed into an atlas
3. Click Assets->'Test asset bundles size'
4. Asset bundle is built
5. The size of the bundle outputted in the console
6. The resulting asset bundle is much bigger as expected
It includes the 4 source textures in addition to the atlased version
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
Louis-Huang
Oct 09, 2015 10:40
Still exist in 5.2.0
xyzw
Aug 26, 2015 01:52
still exsits in 5.1.3f1, and assetbundle dependence duplicate asset double sized