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Fixed in 4.5.3

Votes

1

Found in

4.5.0

Issue ID

613953

Regression

Yes

Asset store rendering problems with DX11 on certain graphics cards

Editor - Other

-

In 4.5 the editor runs with DX11 by default which causes rendering issues for the asset store on certain graphics cards

graphic cards:
fixed NVidia 880m and NVIDIA GeForce GT 730M, windows 7, 8, 8.1
bug still occurs Intel(R) HD Graphics 4000

see http://forum.unity3d.com/threads/cannot-download-asset-store-assets.250883/

-repro:
--have these gfx devices and install >4.5 windows editor
--open asset store
--NOTICE rendering errors

Disabling Edit>Project Settings>Player>Other Settings>Use Direct3D 11* should work around the issue for the time being.

Comments (6)

  1. FelipeLefevreMarino

    Oct 22, 2016 15:46

    Using 5.5.0b5 mac version. This doesn't work! HELP please!

  2. alxcancado

    Oct 17, 2016 02:29

    Bug still in 5.5.0b7 mac version. This fix doesn't work! HELP!!!

  3. eheimburg

    Apr 27, 2015 00:20

    This bug has reappeared. It is occurring in 4.6.4f1

  4. Xertz

    Sep 29, 2014 18:35

    I have a similar problem. When I deactivate DX11 rendering, sometimes the Editor don't update it's render as it should so you can see the part of the window I had open right above the inspector, for example. When I switch focus on various game objects, part of the editor get jagged graphics, like bunch of lines where the menu bar should be.

  5. noob101

    Sep 03, 2014 12:09

    I can confirm this is happening in 4.5.3f3 on my Nvidia 720M driver 340.52 , the above fixed this issue

    Thanks alot

  6. duongtnc

    Aug 29, 2014 09:39

    Great !. It's work for me, thanks a lot :).

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