Search Issue Tracker

Fixed in 5.3.5

Votes

1

Found in

5.2.2f1

Issue ID

747800

Regression

Yes

[Asset Bundles] Game crashes during async bundle loading

Asset Loading

-

Standalone player crashes half of the time. Editor reported to crash too but couldn't reproduce on mac.

How to reproduce:
1. Build standalone player
2. Run the game and go to the far pillar
3. A bundle starts loading asynchronously
4. Game crashes:

Receiving unhandled NULL exception
Obtained 8 stack frames.
#0 0x00000000a3a115 in PersistentManager::LoadObjectsThreaded(int*, int, LoadProgress&)
#1 0x000000009bb4e5 in LoadOperation::Perform()
#2 0x0000000099999c in PreloadManager::Run()
#3 0x000000009998e1 in PreloadManager::Run(void*)
#4 0x00000000a7a051 in Thread::RunThreadWrapper(void*)
#5 0x0000009a5a6794 in _pthread_body
#6 0x0000009a5a670a in _pthread_body
#7 0x0000009a5a3fa6 in thread_start

Tested with 5.2.2 and 5.3.0f2.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.