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Fixed in 5.2.1
Votes
0
Found in
5.2.0f3
Issue ID
725767
Regression
Yes
[AnimatorOverrideController] Animator window does not show any states of AnimatorOverrideController when it is attached to GO
How to reproduce:
1. Create animator controller with name "a"
2. Create some animation states in animator controller
3. Create AnimatorOverrideController with name "b" and set to it
animator controller "a"
4. Create empty gameObject on the scene, add Animator component to it
5. Set AnimatorOverrideController "b" to Controller field of Animator
component
6. Open Animator Window
7. Select gameObject with Animator in Hierarchy
8. Animator window does not show any parameters or states
Expected result:
Animator window shows all states of animator override controller like it was in previous versions of UnityEditor
Fix is merged to 5.2.1p1
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Alex_curiscope
Aug 18, 2017 13:40
Definitely still present in 5.5
ohbado
Aug 18, 2017 11:30
Still happend in 5.6.3f1. Please Fix.
bloopton1
Jan 06, 2017 04:56
THIS IS NOT FUCKING FIXED. I have spent 5 weeks working on a project that is now at a stand still because of this crap. No community engagement, no fucking responses to the questions I've posted. PLEASE PLEASE PLEASE god tell me how to fix this, I just want to make a game.
animflynny
Oct 09, 2015 15:07
Still an issue in 5.2
SheridanHBS
Oct 07, 2015 23:55
Please reopen
kevlaris
Sep 25, 2015 16:42
true bug remains in 5.2.1 the Issue ID also doesn't appear in the bug fixes section of the release notes of 5.2.1
tansoncity
Sep 23, 2015 11:07
Me too. Installed 5.2.1 and this bug still remains.
Bill-Ape
Sep 22, 2015 17:03
This doesn't appear to be actually fixed in 5.2.1 :(
AShim-3D
Sep 18, 2015 13:08
You forgot to add this fix in the 5.2.0p1.