Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.1f1
Issue ID
912793
Regression
Yes
An error "Please enable Daydream or Cardboard in Player Settings" shows up, although VR SDK is set to Daydream
Reproduction steps:
1. Open the attached project;
2. Build project to device;
Actual result: an error "Please enable Daydream or Cardboard in Player Settings" shows up.
Expected result: an error should not show up because in Player Settings VR SDK is set to Daydream.
Note: an error should be related with GoogleVR -> Editor -> GvrBuildProcessor.cs.
Reproduced with: 5.6.0b5, 5.6.0f1, 5.6.1p1, 2017.2.0a1
Not reproducible with: 5.6.0b1, 5.6.0b4
Regression introduced in 5.6.0b5
Cannot be tested with 5.6 alpha and older versions because it does not support Daydream
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time
- References are reset to "None" when opening the project
Add comment