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Fixed in 5.4.1

Votes

0

Found in

5.4.0b25

Issue ID

813805

Regression

No

[DX11] GPU Skinning + Tessellation shaders crash AMD drivers

DirectX

-

If the last thing rendered before GPU skinning starts was using tessellation shaders, then the actual GPU skinning crashes AMD drivers on DX11. Workaround to make sure just before GPU skinning something without tessellation is rendered.

Steps to reproduce:
1. open project named 'AMDcrash' that is linked in edit
2. open scene 'Galleon Demo SM 2.0'
3. play

- AMD drivers crash

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