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Duplicate
Votes
0
Found in
2019.4.33f1
2020.3.22f1
2020.3.23f1
2022.1.0a13
Issue ID
1394490
Regression
Yes
Alpha Material on Sprite Component is a lot brighter on different iOS devices
How to reproduce:
1. Open project "urp-10_7-shader-issue 2.zip"
2. Go to the Build setting and add the "SampleScene" to the Scene in Build list
3. Build for iOS and deploy an app to the device
4. Open the app and observe the view
Expected result: The alpha material is dark
Actual result: The alpha material is bright
Reproducible with: 2019.4.33f1, 2019.4.34f1, 2020.3.22f1, 2020.3.25f1, 2022.1.0a13, 2022.1.0b4
Not reproducible with: 2019.4.32f1 2020.3.21f1, 2020.3.26f1, 2021.2.9f1, 2022.1.0a12, 2022.2.0a2
Tested with:
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
Notes:
- Disable "Background" GameObject for making it easier to observe the issue
- The issue was not reproducible with iPad (9th generation), 15.0 iOS
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This is a duplicate of issue #1379817