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Votes

0

Found in [Package]

1.0.0

Issue ID

1104606

Regression

No

[Alembic] Camera Objects are still created as sub-asset even if we don't import the camera

Package: Alembic Importer

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Alembic importer creates "empty" camera objects when "Import Cameras" imported settings is unchecked

1. Make sure Alembic Importer package is install in the project
2. Import the attached "Particles_w_mesh.abc" file
3. In its import settings inspector, uncheck the "Import Cameras" setting
4. Click Apply
5. After the re-import, instantiate the model in the scene
6. Browse the object and select the "Main Camera" game object

Result : The import process simply didn't create a "Camera" component on the object when the object itself shouldn't have been created at all. We just end up with an empty game object with a name that suggest that we have a camera in the scene which is very confusing.

  1. Resolution Note:

    This works as expected. The camera node could have a transform

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