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Duplicate
Votes
2
Found in
4.2.0f4
Issue ID
561931
Regression
No
A monobehaviour can't be in a namespace and have optional parameters in its method signature at the same time
To reproduce:
1. Open the project
2. Add TestComponent to a game object. It will fail.
3. Remove the default parameter to TestFunction ("=false") or remove the namespace to add the script.
Identified as duplicate of 496529.
Comments (3)
-
ilya_ca
Sep 29, 2014 02:32
The issue is still present on Mac OS X in Unity 4.5.
-
randomtiger
Mar 21, 2014 19:57
I'll never get those two hours of my life back
-
codestage
Dec 06, 2013 07:44
Looks like 4.3.1 has regression for this.
Just attach this MonoBehavior script:
using UnityEngine;namespace Assets.UnityBug
{
public class Bug: MonoBehaviour
{private void someMethod(int param = 10)
{
Debug.Log(param);
}
}
}and you'll see this error after starting simulation:
The class defined in script file named 'Bug' does not match the file name!Change private void someMethod(int param = 10) to private void someMethod(int param) and it will run fine!
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This is a duplicate of issue #496529