Search Issue Tracker
Fixed in 4.5.X
Votes
25
Found in
4.3.3f1
Issue ID
587126
Regression
No
A few Gingerbread devices freeze after the app is closed or sent to background
The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with Application.quit().
Reproduced on:
Samsung Galaxy S (GT-I9000) with Android 2.3.3
Motorola Droid X (cdma_shadow) with Android 2.3.4
Not reproduced on:
SonyEricsson Xperia Play (R800i) with Android 2.3.3
Motorola Droid 3 (cdma_solana) with Android 2.3.4
Motorola Droid Bionic (cdma_targa) with Android 2.3.4
Amazon Kindle Fire (blaze) with Android 2.3.4
Google Nexus One (Passion) with Android 2.3.6
Samsung Galaxy Ace Plus (GT-S7500) with Android 2.3.6
Sony Xperia Sola (MT27i) with Android 2.3.7
Sony Xperia U (ST25i) with Android 2.3.7
Reproduced with:
Unity Version 4.3.3f1 (c8ca9b6b9936)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab
MajidKhosravi
Jan 24, 2014 17:46
Same here!
N.i.x
Jan 24, 2014 11:44
Same problem on :
- Nexus S 2.3.6
- Galaxy S1 2.3.3