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2
votes
By Design

Keywords _ADDITIONAL_LIGHT_SHADOWS and _SHADOWS_SOFT get turned off in b...

Package: Shader Graph

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Sep 30, 2019

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Version/s: 7.1.2 release

Repro steps: 1. Download example project 2. Open Samplescene 3. Press play and take a look at what the scene looks like 4. Build the... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

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Dec 16, 2015

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Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An err... Read more

0
votes
By Design

System.Text.Json.JsonSerializer.Deserialize throws an error when deseria...

IL2CPP

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Oct 23, 2020

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Version/s: 2018.4, 2019.4.1f1, 2021.1

How to reproduce: 1. Open the attached project (case-1287280.zip) 2. Open the Build Settings (File -> Build Settings) 3. Make sure '... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

--

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open supplied project ("GoblinSlaver.zip") 2. Run the Scene "MovementTest" 3. Notice the game working. 4. Bui... Read more

0
votes
Fixed

Crash when using Paste Material Properties on a Material with no assigne...

Shader System

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Dec 03, 2020

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Version/s: 2019.4, 2020.1.10f1, 2020.2, 2021.1

How to reproduce: 1. Open attached project "case_1297087_copymaterials.zip" 2. Select "Golem01MAT.mat" ("Golem" > "Materials" folder... Read more

0
votes
Fixed

[Textures] ASTC compressor not deterministic between CPUs (causes asset ...

Texture

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Jan 18, 2021

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Version/s: 2018.4, 2018.4.30f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user attached project (Asset_Bundle_Diff_Build.zip) on Linux 2. Open the "AssetBundles" window if it i... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project 2. Play scene 3. Click on Open 4. Notice spike in profiler 5. Click on Back button 6. Notice ... Read more

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