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The "--additional-libraries" argument is ignored when building projects ...
How to reproduce: 1. Open the attached “IL2CPP_additional_libraries_issue“ project 2. Open the “ProjectSettings.asset” file (IL2CP... Read more
Matching Selectors list not updating correctly with element's pseudo-sta...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play Mo... Read more
[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(E...
Reproduction steps: 1. Open the attached “URP_Sample” project 2. Build and run the Player (File > Build And Run) 3. Let the Player r... Read more
The primitive object of type Cube GameObject is hexagonal and elongated ...
How to reproduce: 1. Open the “ReproProject“ project 2. Open the “TestScene“ 3. Drag and Drop the “LaserShooter.prefab“ to the Hiera... Read more
Profiler does not profile after building the Project with Autoconnect Pr...
How to reproduce: 1. Create a new Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Build and Run the Project wit... Read more
Editor slows down when selecting a script with the [HideInInspector] att...
Reproduction steps: 1. Open the attached "UIElementBindingSlowdown" project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter the P... Read more
[XR] Custom Pass not working as intended with Single Pass Instanced when...
Steps to reproduce: 1. Open the attached user's project "CustomPassXR.zip" 2. Connect Oculus link with Quest 2/3 3. Make sure Ope... Read more
NullReferenceException floods the Console when Previewing Probe Adjustme...
How to reproduce: # Create a URP 3D sample Project # Add an Adaptive Probe Volume to the Scene # Add a Probe Adjustment Volume... Read more
Managed Reserved Memory is adding up every time when a custom asset is u...
How to reproduce: 1. Open the “ReproProject“ project 2. Click on the map icon on the top Toolbar 3. Click on the “Edit map 'Map_01.... Read more
Slider value changes and the selected slider changes on a single key pre...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Enter Play Mode 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- References are reset to "None" when opening the project
- [Android] The Android Player Crashes on GLES3/MRT with the "E libEGL : eglGetFrameTimestampsANDROIDImpl:2355 error 3002 (EGL_BAD_ACCESS)" error
- [iOS] Spikes can be seen in the Profiler when tapping the screen on ProMotion devices
- [Linux] Crash on pthread_kill when using incremental GC
- "Broken text PPtr in file(Assets/GemHunterMatch/Characters/Mermaid/Animations/Controller_PSD_character_mermaid.controller)" is thrown when importing "Gem Hunter Match - 2D Sample Project" into the project