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The "--additional-libraries" argument is ignored when building projects ...

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May 10, 2024

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Version/s: 2021.3.38f1, 2022.3.27f1, 6000.0.0f1

How to reproduce: 1. Open the attached “IL2CPP_additional_libraries_issue“ project 2. Open the “ProjectSettings.asset” file (IL2CP... Read more

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Matching Selectors list not updating correctly with element's pseudo-sta...

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May 09, 2024

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Version/s: 2022.3.28f1, 6000.0.1f1

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the Play Mo... Read more

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[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(E...

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May 09, 2024

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Version/s: 2022.3.28f1, 6000.0.2f1

Reproduction steps: 1. Open the attached “URP_Sample” project 2. Build and run the Player (File > Build And Run) 3. Let the Player r... Read more

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The primitive object of type Cube GameObject is hexagonal and elongated ...

Package: Splines

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May 09, 2024

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Version/s: 2.5.2, 2.6.0

How to reproduce: 1. Open the “ReproProject“ project 2. Open the “TestScene“ 3. Drag and Drop the “LaserShooter.prefab“ to the Hiera... Read more

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Profiler does not profile after building the Project with Autoconnect Pr...

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May 09, 2024

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Version/s: 2022.3.29f1, 6000.0.2f1

How to reproduce: 1. Create a new Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Build and Run the Project wit... Read more

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Editor slows down when selecting a script with the [HideInInspector] att...

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May 09, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1

Reproduction steps: 1. Open the attached "UIElementBindingSlowdown" project 2. Open "Assets/Scenes/SampleScene" scene 3. Enter the P... Read more

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[XR] Custom Pass not working as intended with Single Pass Instanced when...

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May 09, 2024

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Version/s: 2022.3.28f1, 6000.0.1f1

Steps to reproduce: 1. Open the attached user's project "CustomPassXR.zip" 2. Connect Oculus link with Quest 2/3 3. Make sure Ope... Read more

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NullReferenceException floods the Console when Previewing Probe Adjustme...

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May 09, 2024

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Version/s: 6000.0.2f1

How to reproduce: # Create a URP 3D sample Project # Add an Adaptive Probe Volume to the Scene # Add a Probe Adjustment Volume... Read more

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Managed Reserved Memory is adding up every time when a custom asset is u...

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May 09, 2024

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Version/s: 2023.2.20f1, 6000.0.0f1

How to reproduce: 1. Open the “ReproProject“ project 2. Click on the map icon on the top Toolbar 3. Click on the “Edit map 'Map_01.... Read more

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Slider value changes and the selected slider changes on a single key pre...

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May 09, 2024

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Version/s: 2021.3.38f1, 2022.3.29f1, 6000.0.2f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Enter Play Mode 4. ... Read more

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