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ArgumentOutOfRangeException exception is thrown when there are Activatio...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Test1Scene“ Scene 3. Enter The Play Mode 4. Obse... Read more
Cinemachine immediate visual feedback in the Game view is not working wh...
How to reproduce: 1. Open the “CinemachineTest.zip” project 2. Open the “SampleScene” 3. Select the “Main Camera” in the Hierarch... Read more
Inconsistent spawning location in Split Screen Multiplayer Sample
Reproduction Steps: 1. Open the attached project "SplitScreen.zip" and scene "Split Screen Multiplayer" 2. Enter Play Mode 3. Usi... Read more
CinemachineBrain component constantly invokes Garbage Collection when en...
How to reproduce: 1. Open the "cinemachinebrain_gc" project 2. Open the "SampleScene" 3. Open the Profiler (Window > Analysis > Prof... Read more
Up Transform constraint does not work when used on a Cinemachine camera
Reproduction steps: 1. Open users attached “repro-project” 2. Open Scene “-MAIN resizing UI“ 3. Enter Play Mode 4. Select “creat... Read more
Cinemachine Virtual Camera Transform values change when interacting with...
Reproduction steps: 1. Open the attached project “repro-project“ 2. Open the “SampleScene“ Scene 3. Click on the Game view Expected... Read more
[HDRP] [Cinemachine] UITK and TMP elements are flickering in Play Mode w...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more
Missing Script in ThirdPerson Shooter Sample Scene
Steps to reproduce: 1. Open a new Unity project 2. Install the CineMachine package and its samples 3. In Project view, open the A... Read more
"transform.position assign attempt for 'PlayerFollowCamera' is not valid...
How to reproduce: 1. Open the “Sandbox.zip” project 2. Open the “Home“ scene 3. In the Hierarchy window select Player > PlayerFol... Read more
NaN input position error is flooded in Play Mode when CinemachineCollide...
Reproduction steps: 1. Open the “NaNPosition“ project 2. Open the “Sample” scene 3. Enter Play Mode and observe the Console Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled