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Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/UIEnvironment” Scene 3. Select the “Canvas” GameObje... Read more
The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene 3. Select the “Bionic... Read more
Visual Effect with Single Burst Spawn System stops playing when an Addit...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Observe the Game View Expected result: There are 2 Vis... Read more
The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce: 1. Open the “Atlas_AssetBundle_Test“ project 2. Open the “AssetBundle1“ scene 3. Set “Edit > Project Settings >... Read more
The Joint Anchor position remains the same when the GameObject is dynami...
How to reproduce: 1. Open the “JoinAnchorsBug.zip” project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the Game view... Read more
Unable to select another UI element when a text or a number field is sel...
How to reproduce: 1. Connect an Xbox controller 2. Open the “BugRepro.zip“ project 3. Open the “SampleScene” 4. Set the Game view s... Read more
[Android] Selection of text in the InputField is not being removed when ...
How to reproduce: 1. Open the “IN_77082” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Press ... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleScene... Read more
Crash on mono_array_length when switching to a custom iOS build profile
How to reproduce: 1. Open the attached "CrashRepro" project 2. Go to Build Profiles (File > Build Profiles) 3. Select iOS from th... Read more
[Android] Resources aren't loaded when using multiple users feature
Steps to reproduce: 1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users” 2. Add and set up ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled