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Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps: 1. Open the attached 'UniversalGraphicsTest_Foundation' project 2. Open the 'Assets' folder 3. Right-click and g... Read more
Async/await makes the Editor hang indefinitely
How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more
Gradient mode getter/setter does not have thread-safe access preventing ...
Reproduction steps: 1. Open the attached "GradientsAndThreads" project 2. Open the "ReproScene" scene 3. Enter the Play mode 4. Obse... Read more
Double-clicking on "Debug.Log()" message doesn't open the script when Lo...
How to reproduce: 1. Open the attached "1308839_Repro.zip" project 2. Open the Scene "SampleScene" 3. Open the Player Settings (Edit... Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps: 1. Open the attached '1422311-sample' project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No ... Read more
Crash when exiting the Play Mode and there's a script attached to a Game...
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Exit the Play Mode 4. Observe the crash Expected result:... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce: 1. Open the user's attached "1235376_Repro" project 2. Observe the Console log Expected result: No error is throw... Read more
Crash when opening the project
Reproduction steps: 1. Open the user's attached project Expected result: Project opens successfully Actual result: Editor crashes ... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps: 1. Open the attached project "Temp2020.3.33.zip" 2. In the Project window select the "StrangeBehaviour" C# scrip... Read more
Multiple NullReferenceExceptions are thrown after assigning a Transform ...
Reproduction steps: 1. Open the attached 'Project_IK_Issues' project 2. Open the 'SampleScene' 3. Observe the Console Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An error is thrown when a custom class UXLElement Component is derived from a normal component
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled