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Fixed in 2019.3.X
Votes
24
Found in
2019.3.12f1
Issue ID
1243277
Regression
Yes
ReferenceOutputAssembly key is set to false in project references
Steps:
1. Set External Tools to Visual Studio 2017 in Unity Editor
2. Open attached project
3. Double-click on any script in Assets -> Examples -> Scripts folder
4. In the Visual Studio 2017 solution Expand NavMeshComponents project
5. Double-click on NavMeshAssetManager.cs
6. => Studio highlights the types it cannot find in red
Reproducible with: 2019.3.12f1
Not reproducible with: 2018.4.22f1, 2019.3.11f1, 2020.1.0a1, 2020.1.0b8, 2020.2.0a9
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freudleugh
May 01, 2024 05:47
feel confortable for this references:
sukawibu.shop -
NolanYu
Jan 30, 2024 09:38
Your post has become my go-to reference whenever I encounter this issue. Thanks!
wollongongfencingexperts.au -
NolanYu
Jan 30, 2024 09:38
The community engagement in the comments section adds even more value to your post.
uprightfencing.au -
NolanYu
Jan 30, 2024 09:37
I never thought I could find such valuable insights in a single post. Thank you!
townsvillefencing.au -
OliviaHiggins
Jan 30, 2024 09:36
The way you structured the information made it easy to absorb. Well done!
torquayfencingsolutions.au -
OliviaHiggins
Jan 30, 2024 09:35
Your post demonstrates a deep understanding of the topic. I'm impressed!
sunnycoastfencing.au -
OliviaHiggins
Jan 30, 2024 09:35
I've shared your post with my colleagues. We all found it incredibly helpful.
sheppfencing.au -
AriaMcDonald
Jan 30, 2024 09:34
Your post gave me the confidence to tackle something I was hesitant about. Thank you!
settfencing.au -
AriaMcDonald
Jan 30, 2024 09:33
The practical tips you provided are golden. I'm already seeing improvements.
rockyfencing.au -
AriaMcDonald
Jan 30, 2024 09:33
I've seen other explanations, but yours is by far the best. Simple and effective.
rockinghamfencing.au
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Resolution Note (fix version 2019.3):
Fixed in 2019.3.13f1