Search Issue Tracker
Active
Under Consideration for 2021.3.X
Votes
1
Found in
2021.3.38f1
Issue ID
UUM-72473
Regression
No
[iOS] Postprocessing errors appear when using RenderGraph and NativeRenderPass
How to reproduce:
1. Download and open the attached project
2. Build and deploy the project to iOS (with Xcode debugger attached)
3. Observe the Xcode console
Expected outcome: No errors appear in the console
Actual outcome: "Postprocessing Uber Post Pass/Screen Space UIToolkit/uGUI Pass - Overlay: Attachment 0 was created with 2 samples but 1 samples were requested." errors appear in the console
Reproducible with: 2021.3.38f1, 2022.3.30f1, 2023.2.20f1, 2023.3.0b10, 6000.0.3f1
Reproduced on: iPhone 12 Pro (iOS 14.2.1), iPhone 13 Pro (iOS 16.6.1), iPhone 13 Pro Max (User-provided info)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the Play mode on a specific project
- Child's Awake is called before parent's Awake when entering Play Mode
- [iOS] Undefined Symbol Error is thrown in Xcode when using Debug.CheckIntegrity
- Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy
- Crash with multiple stack traces when opening a specific project containing a corrupt file
Add comment