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Fixed in 2021.2.X

Fixed in 2019.4.X, 2020.3.X, 2021.1.X

Votes

15

Found in

2019.4

2019.4.20f1

2020.3

2021.1

2021.2

Issue ID

1319488

Regression

Yes

Cloth is broken when parent GameObject scale is lower than 1 and Surface Penetration constraints are set 0

Cloth

-

How to reproduce:
1. Open the attached "cloth-surface" project
2. Open the "SampleScene" scene
3. Enter Play Mode

Expected result: Cloth on the left and right objects is not broken just like the middle object
Actual result: Cloth on the left and right objects is broken

Reproducible with - 2019.4.22f1, 2020.3.0f1, 2021.1.0b7, 2021.2.0a8
Not reproducible with - 2018.4.30f1

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a11

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.5f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.7f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.25f1

Comments (1)

  1. Daryl_1

    Apr 29, 2021 23:49

    Cloth is now broken if instantiated at runtime from a prefab with a skinned mesh renderer (2019.4.25) - this was not broken in 2019.4.22. It's likely to be this fix that caused the new issue

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