Search Issue Tracker
Active
Under Consideration for 2022.3.X
Votes
0
Found in
2022.3.29f1
6000.0.2f1
Issue ID
UUM-72028
Regression
No
"Broken text PPtr in file(Assets/GemHunterMatch/Characters/Mermaid/Animations/Controller_PSD_character_mermaid.controller)" is thrown when importing "Gem Hunter Match - 2D Sample Project" into the project
How to reproduce:
1. Create and open a new project
2. Import [https://assetstore.unity.com/packages/essentials/tutorial-projects/gem-hunter-match-2d-sample-project-278941|https://assetstore.unity.com/packages/essentials/tutorial-projects/gem-hunter-match-2d-sample-project-278941|smart-link] into the project
Expected results: No errors are thrown in the Console window
Actual results: "Broken text PPtr in file(Assets/GemHunterMatch/Characters/Mermaid/Animations/Controller_PSD_character_mermaid.controller). Local file identifier (5379729892279552514) doesn't exist!" errors are thrown
Reproducible with: 2022.3.29f1, 6000.0.2f1
Could not test with: 2021.3.38f1 (not supported by the Asset)
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
Add comment