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Active

Setting a shared blackboard variable in the game object inspector throws...

Package: Unity Behavior

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May 21, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Create and open a behavior graph # Add a blackboard variable # Set the shared toggle to true and make ... Read more

0
votes
Active

Run subgraph node does not detect the subgraph on blackboard asset

Package: Unity Behavior

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May 21, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Create and open a blackboard asset # Add a subgraph variable in the blackboard asset # Create and open... Read more

0
votes
Fixed

Behavior Graph is not updated after exiting Play Mode

Package: Unity Behavior

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May 14, 2025

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Version/s: 1.0.9

How to reproduce: 1. Open the “BehaviorPlayModeBug.zip“ project 2. Open the “SampleScene“ 3. In Project tab open the “Behavior Gr... Read more

0
votes
Active

Debugging is not possible when using dynamic sub-graphs

Package: Unity Behavior

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May 13, 2025

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Version/s: 1.0.9

Reproduction steps: 1. Open the attached “IN-101007.zip” project 2. Double click on the “SubGraphDynamic” from the Project Window ... Read more

0
votes
In Progress

Abort node does not abort if the condition is met and is inconsistent be...

Package: Unity Behavior

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May 05, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Download and import the attached 'AbortIfRepro.unitypackage' # Open 'scene' # Open 'Behavior Graph' ... Read more

0
votes
Active

Serializing and deserializing a finished graph restarts the graph

Package: Unity Behavior

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May 05, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Download and import the attached 'SerializeFinishedGraph.unitypackage' # Open 'scene' # Enter play mod... Read more

0
votes
Active

Collider is not listed when creating an action

Package: Unity Behavior

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May 01, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Create and open a behavior graph # Right-click and select "Create new > Action" # Click "Next" # Typ... Read more

0
votes
Fixed

Text on node flickers when moving the node if it is referencing a blackb...

Package: Unity Behavior

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Apr 23, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Create and open a blackboard asset (Assets > Create > Behavior > Blackboard) # Add a GameObject variable... Read more

0
votes
Active

In some cases, regenerating a graph does not make the blackboard lose it...

Package: Unity Behavior

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Apr 16, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Create a behavior graph "SubGraph" (open it and close it so that it will generate the runtime graph) # C... Read more

0
votes
Active

Assigning the same variable to 2 RunSubgraph's fields throws errors and ...

Package: Unity Behavior

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Apr 16, 2025

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Version/s: 1.0.9

*Steps to reproduce:* # Download and import the attached "Behavior Repro Subgraph Error.unitypackage" # Open "Parent" # Click ... Read more

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