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IK is reversed after playing an Animation in Timeline when character has...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Hierarchy win... Read more
Assertion failed errors appear when using DampedTransform
Reproduction steps: 1. Download and open the attached "DampenTransformBug.zip" project 2. Enter "Play" mode 3. Observe the console w... Read more
Constraining a Prefab instance transform under the Rig Builder prevents ...
How to reproduce: 1. Open the user's attached project "My project.zip" 2. See that the "CARRYABLE" GameObject is assigned to Constra... Read more
The model does not follow the aim when Rig is enabled
To reproduce: 1. Open the project “Test” 2. Enter Play mode 3. Toggle “Enable Rig” on 4. Move the Slider to any extremum Expected ... Read more
Animation is messed up when Rig Builder is enabled
To reproduce: 1. Open the project “BugTest” 2. Enter Play mode 3. Walk around and notice that the player animation is messed up 4. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2020.3] Play Mode has visual artifacts when Graphics API is set to DirectX12 with Dynamic Resolution enabled
- White texture appears when setting “RenderTextureFormat.Depth” to “RenderTexture” on the Camera
- Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” and “Cursor.visible = false”
- Material.SetOverrideTag setting LightMode tag has no effect
- Decal is not rendered when in Camera component Culling Mask dropdown field Default is unselected