Search Issue Tracker
Soft Shadows are not working on Meta Quest 2 when ARCore is in the project
How to reproduce: 1. Open the attached project "Shadow test.zip" 2. Build And Run the project on Meta Quest 2 Expected results:... Read more
[AR][Android] ARfoundation noticeable tracking lag on Android devices
Steps to reproduce: 1. Open user attached project 2. Build & Run to a mobile device 3. Tap and place about 30 objects 4. Shake the d... Read more
[XR][Android] Crash on Android 14 due to ARCore package not specifying o...
Reproduction steps: 1. Open the attached project “ARProject” 2. Ensure that Target API Level is set to API Level 34 at (menu: Edi... Read more
AR Camera does not work with Video Player on ARCore
Copied from https://github.com/Unity-Technologies/arfoundation-samples/issues/7 " I tried out AR Foundation a little by placing a p... Read more
"No valid input image found." is thrown when building the Project
How to reproduce: 1. Open the attached project "Tanks.zip" 2. Build the project for Android Expected results: No errors are thr... Read more
[Android] [ARCore] Errors "No active ARCoreCameraSubsystem is available ...
How to reproduce: 1. Open the “ReproProject_AR.zip“ project 2. Open the “ReproScene“ 3. Build for Android 4. Install the APK on... Read more
[Android] [Google Tensor] Flickering, Graphical Artifacts and a black sc...
How to reproduce: 1. Open the attached “IN-87533.zip” Project 2. Switch the Target Platform to Android and Build and Run the Proje... Read more
[Android] Face Tracking no longer works when a device has a low Frame Rate
How to reproduce: 1. Open the user-attached “arfoundation-samples-main.zip” Project 2. Build and Run the Project 3. In the Player... Read more
Google ARCore error isn't fixed when pressing the fix button in Project ...
Reproduction steps: 1. Open user attached project "My project.zip" 2. Open Edit > Project Settings > Project Validation 3. Pres... Read more
[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Open Build Settings and enable Autoconnect Profiler 3. Build and R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases with the same Order in Layer ignore Z position for render order when sharing parent Canvas
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window