Search Issue Tracker
[UI Toolkit] Slow scroll view scrolling when entering Play mode and in B...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Test scene 3. Enter Play mode and scroll Expected result: ... Read more
Colors of buttons change when using multiple Multiplayer Event Systems
Reproduction steps: 1. Open the user's attached "BugUIProject.zip" project 2. Open the "BugScene" Scene 3. Enter the Play mode 4... Read more
Upgrading to 1.4.1 throws errors for keyboard use
-see title -repro: # get [https://github.com/UnityTechnologies/InputSystem_Warriors] # move it 1.3.0 package version # start sce... Read more
EditorLoop produces lag spikes and input drops when spamming left-click
How to reproduce: 1. Open the user's attached "TDS5" project 2. Enter Play mode 3. Spam left-click with the mouse for ~10 seconds E... Read more
iOS TouchSamples stop working after upgrade to 1.4.0
-e: the TouchSamples scenes Drawing, Swiping and Tapping stop working after upgrading to 1.4.0 package -repro: --open attached proj... Read more
NotImplementedException when input Action is replaced
Reproduction steps: 1. Open user attached “InputActionRebindingExtensions_Repro.zip” 2. Open Assets > Scenes > SampleScene 3. E... Read more
Joy-Con's (L) left arrow key button press is recorded as Trigger instead...
How to reproduce: 1. Connect the Left Joy-Con using Bluetooth 2. Open the attached project “IN-5639.zip“ 3. Open “Assets/Input.input... Read more
Unity Input Manager: Binding serialiser unsets the path if overrides are...
Any activate override will serialize all overrides even if null. Reference: https://github.com/Unity-Technologies/InputSystem/blob/d... Read more
Controllers are not detected in player when plugged in before the Splash...
How to reproduce: 1. Open the attached project "ControllerBug.zip" 2. Open the Build Settings (File > Build Settings...) 3. Build An... Read more
Gamepad is not removed when disconnected during entering play mode
- Open empty project in Unity - Install input system - Open input debugger - Connect Xbox gamepad via USB cable - Enter play mode - ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element UI disappears and NullReferenceException is thrown when dragging off the last or first element from the list in the Inspector
- [Silicon] Crash on ScriptableRenderLoopJob when machine is left idle while the Editor is in Play mode
- [Android] GraphicsBuffer.CopyCount does not work with Append Compute Buffer after Compute Shader Dispatch on some Android devices
- "DirectoryNotFoundException" error when building a project via script in one folder, then building via Editor in another, deleting the folder built via Editor and rebuilding via Script
- New items are created and old ones remain in memory when using 'treeView.SetRootItems(items)' and 'treeView.Rebuild()' which can cause a memory leak