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2
votes
Fixed

[BuildPipeline] Script loses reference to ScriptableObject when loading ...

Package: Scriptable Build Pipeline

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May 18, 2021

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Version/s: 1.17.0

Steps to reproduce: 1. Download and open the project "Test.zip" 2. Add all the scenes in Assets/Scenes to Scenes In Build (File > Bu... Read more

0
votes
Fixed

Addressable Scenes in groups that are packed separately lose their refer...

Package: Scriptable Build Pipeline

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Jul 24, 2021

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Version/s: 1.18.2, 1.19.0

Reproduction steps: 1. Open the User's attached "AddressableIssue.zip" project 2. Go Window -> Asset Management -> Addressables -> G... Read more

0
votes
Fixed

Checksum and CRC differ when closing editor and reopening after clean build

Package: Scriptable Build Pipeline

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Apr 08, 2021

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Version/s: 1.18.0

From this forum post: https://forum.unity.com/threads/checksum-of-bundle-does-not-remain-consistent-despite-no-changes.1082210/ Rep... Read more

0
votes
Fixed

Hash Version collision between two different bundles

Package: Scriptable Build Pipeline

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Aug 02, 2021

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Version/s: 1.19.0

Bundles generated using the same scene content, only difference is that the bundle name has changed, thus the bundle object's value ... Read more

0
votes
Fixed

Built Asset Bundles have wrong size when there is Build Cache

Package: Scriptable Build Pipeline

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Apr 08, 2022

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Version/s: 1.19.6

Reproduction steps: 1. Open the user's attached project 2. Run menu item: Unity Support > Build Asset Bundles 3. Open folder: <Proje... Read more

0
votes
Fixed

Sprites are not displayed properly while using Scriptable Build Pipeline...

Package: Scriptable Build Pipeline

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Jan 31, 2022

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Version/s: 1.19.5

How to reproduce: 1. Download the attached project "1394956.zip" 2. In the Menu bar click "Build Bundle > SpriteAtlas > Broken" 3. C... Read more

0
votes
Active

Build cache doesn't take defines into consideration

Package: Scriptable Build Pipeline

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Jun 23, 2022

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Version/s: 1.19.6

How to reproduce: 1. Open the user’s attached project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. Select Bui... Read more

0
votes
Fixed

Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...

Package: Scriptable Build Pipeline

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Oct 18, 2021

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Version/s: 1.19.2

How to reproduce: 1. Open the attached "1357414.zip" project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. In the... Read more

0
votes
Won't Fix

Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...

Package: Scriptable Build Pipeline

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Oct 18, 2021

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Version/s: 1.19.2

How to reproduce: 1. Open the attached "1357414.zip" project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. In the... Read more

0
votes
Active

[Addressables] Localized Sprite is not shown with normal texture when us...

Package: Scriptable Build Pipeline

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Nov 16, 2021

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Version/s: 1.19.4

Reproduction steps: 1. Open users's the attached project "LocalizationSpriteURPTest01.zip" 2. Open a window Addresables Groups 3. Bu... Read more

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