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12
votes
Fixed

[Metal] Crash on "ScriptableBatchRenderer::GenerateBuiltInCBuffer" when ...

Package: Scriptable Render Pipeline Universal

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Oct 17, 2019

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Version/s: 6.9.1

Steps to reproduce: 1. Open original user's "MirrorShaderBundleTest.zip" project 2. Open the LoadScene scene and enter play mode 3. ... Read more

58
votes
Fixed

Errors are Constantly thrown when Active Input Handling is set to Input ...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2019

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Version/s: 7.0.1

How to reproduce: 1. Create a new URP template project 2. Open Project Settings > Player > Active Input Handling and set it to "Inpu... Read more

98
votes
Fixed

[Oculus GO] PostProcessing effects are not applied to built applications

Package: Scriptable Render Pipeline Universal

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Nov 25, 2018

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Version/s: 2018.3.0b10, 2018.3.5f1

To reproduce: 1. Open my attached project "OculusPP.zip", scene "SampleScene" 2. Build to Oculus GO Expected: Post Processing is ap... Read more

15
votes
Duplicate

[URP] Not all Post-process Color Adjustments effects are applied to the ...

Package: Scriptable Render Pipeline Universal

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Feb 28, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the attached project's Scene labeled "LayerPostEffectsTest" 2. In the Hierarchy, select the "Global Volume... Read more

12
votes
Fix In Review

URP and HDRP builds include unused asset files that cannot be stripped

Package: Scriptable Render Pipeline Universal

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Aug 10, 2020

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Version/s: 10.0.0-preview.30

How to reproduce: 1. Open attached project "urpStripping.zip" 2. In the Menu bar, go to File > Build Settings... 3. In the Build Set... Read more

14
votes
Fixed

[URP] Prefab preview is blank when a Custom Forward Renderer Data and De...

Package: Scriptable Render Pipeline Universal

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Dec 10, 2019

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Version/s: 2019.2, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached '1204376-Mesh-preview-invisible.zip' project 2. Select 'Cube' Prefab in the Project Browser 3... Read more

11
votes
Fixed

[Universal RP][2D] 2D Light is rendered behind a GameObject with Shadow ...

Package: Scriptable Render Pipeline Universal

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Feb 05, 2020

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Version/s: 7.1.8

How to reproduce: 1. Open the project from the file "1217091.zip" 2. Inspect the Scene View and then select the "Box" GameObject fro... Read more

11
votes
By Design

[Tree] [URP] Pink shaders appear near camera when using billboard renderer

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 7.0.0

Reproduction steps: 1. Download and open attached "URPbugs" project 2. Open "U_FB_SO" scene 3. Enter Play mode Expected result: Nea... Read more

0
votes
Fixed

Only 16 Point Lights are illuminated in a Scene when setting LWRP Pixel ...

Package: Scriptable Render Pipeline Universal

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Aug 23, 2018

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Version/s: 3.0.0

How to reproduce: 1. Download and open attached "LW_RP_BugReport" project 2. Open scene "SampleScene" in Assets/Scenes 3. Move or zo... Read more

5
votes
Fixed

[UniversalRP|LWRP] Detail Meshes are not getting 'LIGHTMAP_ON' set when ...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2018

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Version/s: 2019.1.0a10

The terrain system is failing to set 'LIGHTMAP_ON' keyword on detail meshes in Universal RP/LWRP 1) https://github.com/Verasl/Boat... Read more

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