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"Unable to find player assembly" warnings logged to the Console when bui...
How to reproduce: 1. Create a new empty URP project 2. Import the Burst package 3. Import the Jobs package 4. Build the project ... Read more
UnityTests do not fail when nested coroutines throws an exception
When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more
The Main Camera's Clear Flags property returns "Skybox" regardless of th...
How to reproduce: 1. Open the attached “IN-99130” project 2. Open the “SampleScene“ 3. Go to “Window > General > Test Runner > Edit... Read more
Broken documentation page when opening Test Framework documentation or c...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Package Manager (Window > Package Manager) 3. Select the ... Read more
Test Suit, Assembly and Fixture execution times are incorrectly displaye...
Reproduction steps: 1. Open the attached project “IN-91865_TestFrameworkRepro - FAV.zip“ (link in the internal comments) 2. Open the... Read more
Filter numbers reset to 0 when Test Runner filters are applied
Reproduction steps: 1. Open the attached “ReproProject.zip“ project 2. Open the Test Runner window (Window > General > Test Runner... Read more
Test classes display cumulative execution time as 0.000s instead of the ...
Reproduction steps: 1. Open the attached “ReproProject.zip“ project 2. Open the Test Runner window (Window > General > Test Runner... Read more
Test's parent icon doesn't update when all tests inside have been comple...
Reproduction steps: # Open the attached “ReproProject.zip“ project # Open the Test Runner window (Window > General > Test Runner... Read more
Test Runner reruns all tests of a class, which has at least a single fai...
Reproduction steps: 1. Open the attached “ReproProject.zip“ project 2. Open the Test Runner window (Window > General > Test Runner... Read more
Play Mode / Player Test Runner hangs if WaitForSecondsRealtime() is acti...
Reproduction steps: 1. Open the attached “ReproProject.zip“ project 2. Open the Test Runner window (Window > General > Test Runner... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window