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"Unable to find player assembly" warnings logged to the Console when bui...
How to reproduce: 1. Create a new empty URP project 2. Import the Burst package 3. Import the Jobs package 4. Build the project ... Read more
TestContext platform parameter is empty if domain reload happens during ...
Steps to reproduce: # Open attached project "test-platform-repro.zip" # Open test runner # Run Editmode tests Actual result... Read more
Test Runner hangs on building Player when the “Exercise 7: Solution” sam...
How to reproduce: 1. Create a new project using the “3D Core” template 2. Add the Test Framework Package 3. Add “Exercise 7: Solu... Read more
Input System InputTestFixture Class throws "CS0117" errors when building...
How to reproduce: 1. Open the “InputTestRepro_FINAL” project 2. Open the Test Runner (Window > General > Test Runner) 3. Select t... Read more
Progress Bar disappears or flickers when displayed if the Test Framework...
How to reproduce: 1. Open the user’s attached “BetaProgressBar.zip” project 2. Go to Menu > Test > Progress Bar 3. Observe the re... Read more
Test Framework does not export the result XML file when running tests fr...
Reproduction steps: 1. Extract the attached "FAV_repro_IN-38148(1.3.3).zip" project 2. Open the Command Line and navigate to the p... Read more
Compilation error in com.unity.test-framework package
Reproduction steps: 1. Open the attached “Ah yes name.zip“ project 2. Select any Sprite and open its Sprite Editor 3. Observe the... Read more
Tests in Packages cannot be opened from the Test Runner window
Reproduction steps: 1. Open the attached project “TerrainHDRP“ inside of the “TocTerrain“ folder 2. Run the “TessellationTestsSimp... Read more
UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...
Reproduction steps: 1. Open the attached project “UnitySetUpIssueTestProject” 2. Open the Test Runner window 3. Select the first ... Read more
Test results get erased when restarting the Editor
To reproduce: 1. Open the project “IN-7084” 2. Open the Test Runner window (Window → General → Test Runner) 3. Click the button “Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)