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How to reproduce: 1. Open tester-submitted project (New Unity Project (35)) 2. Open 'SampleScene' scene 3. Enter Play Mode Expected... Read more
How to reproduce: 1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more
How to reproduce: 1. Open attached project "AnimRigging.zip" and scene "Aim" 2. Enter Play mode 3. Inspect the rotation of 'root' ->... Read more
How to reproduce: 1. Open an attached "WrongDoc" project 2. Open SampleScene 3. Select Cube GameObject 4. Open Reference for the add... Read more
Reproduction steps: 1. Open the project from the attached file "1238204.zip" 2. Go to Layers(upper right corner of the Editor) and s... Read more
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Hierarchy, select the ... Read more
How to reproduce: 1. Open the user-supplied project "BugReportInvalidEffectorAttribute.zip" 2. Observe the Console Expected result:... Read more
How to reproduce: 1. Open the project from the attached file "1246893.zip" 2. In the Hierarchy select Model/Skeleton 3. In the Anima... Read more
Clicking on "Auto Setup from Tips Transform" under "Two Bone IK Constraint" editor thrown ArgumentException, refer the attached vide... Read more
"Source Object" and "Setting" dropdown list doesn't expand on clicking its title under the "Blend Constraint" component, refer atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- deadlock in AssetDatabase_AcceleratorClient_Scheduling.ScheduledRequest_Status_InProgress
- Texture Compression settings on Android and WebGL Platforms are reset to default when building the project using a script
- Camera active Texture is not written if another camera has a Script using "OnRenderImage"
- The Camera's background color is white when the device Appearance is "Light Mode"
- Some GameObjects ignore the Default Parent when creating them in the Hierarchy